H3DViewer 2.1.1 released

In H3DViewer X3D scenes with or without H3D content can be loaded and modified at run time through the tree view. It is also possible for H3DViewer to load plugins which contains custom made H3D nodes. With this distribution a couple of plugins are included to handle graphics and haptics volume rendering, haptic user interface […]

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HAPI 1.1.1 released

HAPI comes with these capabilities: – Haptics device independence. Supports a wide range of haptics devices such as devices from SensAble, ForceDimension, Novint and Moog FCS Robotics. – Haptics primitives: Free space haptic effects. Haptics shapes including sphere and triangles. Surface/contact handling. – Haptics rendering algorithms. Choose between different haptics rendering algorithms in order to […]

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UI 2.1.1 released

The UI package is a collection of haptic user interface nodes that allows the user to create haptic buttons, slider bars etc. This can be useful when creating an haptic application in which the user interface should respond to haptic interaction as well as mouse interaction. Grab UI from the downloads section. For more information […]

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RigidBodyPhysics 1.0.1 released

Grab RigidBodyPhysics from the downloads section. RigidBodyPhysics is an implementation of the Rigid body physics component of the X3D specification. It includes nodes for creating scenes in which geometries acts like rigid bodies. That is objects which are solid, unchangeable sets of mass with velocity. This is a bug fix release to address issues with […]

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